Hey, hi… let me just… catch my breath… for a second… 😮‍💨

Hi friends! This has been an exhausting month. We’ve worked non-stop writing and reviewing, and managed to pump out a record number of developer tutorials!

And we’re not done yet, so there’s going to be a bit more of this before I can go back to… well, you know, my favorite city.

As a result, today’s report is pretty boring. Only plots and no screenshots. Boo boo, I know.

Summary of Work Done

Here you have each task’s relative time distribution for this month:

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Documentation Status

This is the current status of all documentation tasks. The main line to watch is Symbol Documentation at the top, with all other entries listed as its subtasks. The bars in the chart represent how many of those subtasks have been completed. The change since last month is shown in orange.

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As you can see, there’s been lots of progress in a lot of fronts! If the global “Symbol documentation” bar does not seem to move, it is because I keep adding tasks to it that move its progress backwards. When we do complete these tasks the top bar will take giant leaps 😁

And I’m afraid this is all there has been this month: work, work, work and no fun. Meaning, no XYM City, of course. But it’s been good for the game, actually! I’ve gained some perspective, been able to look at it with fresh eyes. When I get back to XYM City it will be with explosive energy, and with a few more things to say in it.

Up Next

Zero and I are going to continue the Symbol docs sprint until the tutorials are done.

Then he’ll move to the new NEM docs and I’ll fall back to reviewing… and XYM City.

Also, the new Symbol Wallet is well underway, and once it’s done, we’ll write guides for it. But these are simpler than developer tutorials.

We’re not out of it yet, but we can definitely see the light at the end of the tunnel! And it’s neon-colored 😎