Hello!

The summer break is over, and it is time to get back to work… and what a month to start with!

Between meeting the Symbol community in Japan, making progress on the bridge, and giving life to the first citizens of XYM City, there has been no shortage of excitement!

Here is a quick look at everything that happened in September.

Summary of Work Done

Here you have each task’s relative time distribution for this month:

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Documentation Status

This is the current status of all documentation tasks. The main line to watch is Symbol Documentation at the top, with all other entries listed as its subtasks. The bars in the chart represent how many of those subtasks have been completed. The change since last month is shown in orange.

The main update this month is the addition of new tasks related to the bridge (tutorials and user guides). As a result, some completion percentages have slightly dropped.

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XYM City 3D

I think I’m going to call this experiment XYM City 3D, a little throwback to the early days of 3D gaming like Quake, whose engine I’m using. Do you like it?

This update adds not only a few more buildings but also the first citizens of XYM City! They do not do much yet, and their current model is just a placeholder, but I can already picture the streets alive with people walking around, minding their own business. And like the little NPCs (Non-Player Characters) that they are, they will eventually answer questions, give missions, and hand out objects.

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