Hello! Back from the summer break! 😎

Did you have time to stop and recharge? I did, and came back ready to work full time on the game that consumed every spare cycle of my brain during my vacation.

Other tasks were waiting for me and tried to get in the way… but I absolutely steamrolled them. Nothing can get between me and my baby now!

Summary of Work Done

Here you have each task’s relative time distribution for this month:

August 2026.svg

Documentation Status

:symbol-shield: Symbol

Only the Mobile Wallet user guides for multisignature operations are missing.

:nem-shield: NEM

As promised in the last blog, all planned NEM tutorials are now done. I just need to add Java versions now, once I catch my breath from doing the same for the Symbol docs.

XYM City 3D

I’m back, babe! 🥹

You know these past months I have been tirelessly working on docs while thinking about the game. Then I spent the summer break away from the computer, but I took some notebooks with me and let all the pent-up insanity run free 😂

Paper notebooks, yes, I am oldskool.

Paper notebooks, yes, I am oldskool.

Now I’m back at my desk, Symbol docs are almost done, and I’m pouring all my notes into an organized Game Design Document. The weekly talks with the artists have also resumed, with more company artists joining us as they finish their current tasks. I even interviewed a composer I worked with in the past, and he said he’d love to join the project.

So, it looks like the project is picking up speed, and I can’t express how excited I am 🥹 Actually, I can! The game is still very early and everything you see here is placeholder, including the portraits generated by ChatGPT, but I can’t help myself 😄